I’m Jose, I have been working as multidisciplinary 3D artist in both videogames industry and animated feature for more than 10 years. Let me share with you a brief resume about my skills mainly as a texturing artist:
-Good at creating photo-realistic textures from photo libraries like scans or procedurals by using Mari through Node Graph or Substance Designer.
-Good traditional background applied on textures or sculpting.
-Proven work experience as Senior Modeler in Maya and Blender.
-Proven work experience as Lead Env Artist in Unreal.
-Quick adaptation on new process and tools.
-Highly responsible on deadlines.